--A digital artist living in the PNW.

Resume

RESUME

 Tony Arechiga 

tonyarechiga@gmail.com

Senior 3d Production | Skybox/Vista Artist

Core Competencies

  • Blender

  • 3DS Max

  • Maya

  • Photoshop

  • World Machine

  • ZBrush

  • 3D Coat

  • Substance Painter/Designer

  • Unreal Engine

Senior Artist Skybox   Respawn Entertainment   Chatsworth CA                 Oct 2022 - Present

Created all non-playable background elements for a new AAA IP and three additional incubation projects. 

  • Designed skies, vistas, global lighting, atmosphere, buildings, mountains, animated objects, FX, play-space lighting, and materials.

  • Appointed to lead the world art strike teams to complete milestone tasks. 

  • Responsible for cross disciplinary communication planning, delegating tasks, and bi-weekly reviews. I was able to successfully plan and execute several of these strike team efforts with a team of 7-10 multi-disciplinary team members. Such as: Environment art, concept, animation, character art, lighting, vfx, audio and design teams. 

  • Assigned to work directly with engineering to improve proprietary engine workflows. This resulted in me working directly with the leads and directors of all disciplines. 

  • Responsible for creating pitch documents, 3d mood studies, and video content for the milestone goals.

Senior Artist Skybox   Firewalk Studios   Redmond WA                 May 2020 - Oct 2022

· Creation of all non-playable background elements for an unannounced FPS. 

· Skies, global lighting, mountains, animated objects, FX, and optimization for performance. 

Senior Artist Skybox   V1 Interactive    Redmond WA                 April 2019 - Present

· Creation of all non-playable background elements for Disintegration. 

· Skies, buildings, mountains, animated objects, FX, and optimization for performance. 

Skybox/Environment Artist Bungie       Bellevue WA       Nov 2015 - April 2018 

· Creation of non-playable background elements for Destiny 2 and related expansions.

· Planets, clouds, mountains, and other objects per request 

Environment Artist           THQ/Vigil Games         Austin TX         2011 - 2012

· Environment sets, texture, collision and world-building for Warhammer 40k Dark Millenium.


In the trade since 2007 with additional experience including: “Sims Pets” Edge of Reality Austin TX, “Epic Mickey” Disney Interactive Junction Point Austin TX,  “Ghostbusters” Terminal Reality Dallas TX 

Freelance for other clients such as: Scopely, Notorious Studios, Digital Extremes, and more undisclosed companies atm.

Education 

Applied Science     Art Institute of Dallas         Dallas TX           Dec 2007